As it is inside?
True to the maxi-minimalist interior design of the Model S, the Model 3 is just as austere. The dash is nothing more than a slab of wood, a full-width air vent, and a 15.4-inch landscape-oriented touchscreen, rather than the SD’s larger portrait display ‘where you sit, in a chair a little narrow but comfortable, the screen seems to float in the air.
Walk around the cabin and the only physical buttons you’ll find are two unmarked scroll wheels on the steering wheel (left blank so Tesla can change their functions if needed via software updates), regulars for power windows, a button for emergency lights overhead and a button on the handle to open each door, though there’s a physical lever underneath in case the electrics catch a cold.
Rear-seat room is good for anyone up to 6 feet tall, a bit cramped beyond that, but worth it for the endless view through the full-length sunroof that wraps around and behind your head. . It’s because of that infinity roof that the 3 isn’t a hatchback, so you have to make do with a notched trunk, though the split-folding rear seats allow longer items to be stowed there too. Fallen on hard times? Perfectly lowered rear seats and double sheet mattress: Some companies make custom seats that fit perfectly in the trunk.
Overall, the build quality and materials are a step behind the established high-end European players, but keeping things super simple is never a problem. Acres of plastic switches and multiple screens and outlets would only have highlighted Tesla’s shortcomings. Several test cars we tested suffered from issues like stuck windows and misaligned trim, so check the Model 3 carefully before taking delivery.
As it is, everything is dominated by this central screen. Seriously, you even have to find a submenu to adjust the reach and tilt of the steering column.
The general idea is that the room closest to the driver is dedicated to information and commands you might need while driving, including a visual representation of your autopilot status and shortcuts to the on-board computer, charging status, etc. . Oh, and your current speed. The Model 3 would do well to include a head-up display for those vital signs.
The rest is dominated by a map or whatever you want to overlay, like radio or streaming music, weather settings, and phone status. Alternatively, you can dive into the settings menu (best done when stationary) and have fun adjusting the steering weight, how much regenerative braking you want, and whether you want the turn signal to make a fart sound. In fact.
While the basic driving controls couldn’t be simpler, this isn’t a car you fully understand in the first five minutes. Just like a new smartphone, you have to spend time learning the shortcuts, locating the settings you might need, and plugging them into your brain. That said, the touchscreen operation itself is fabulous. Graphics are industry-leading for sharpness, reaction times are iPad-like, and menus aren’t layered heaps of chaos.
Did you fix everything like this? Good. Now you can have fun exploring some of Tesla’s “Easter Eggs,” modes that are there to make you and your passengers laugh. Modes like the Mars button that turns the map into the surface of the red planet, or the Santa Claus setting (only available with autopilot on) that turns your car into a sleigh, the road into a rainbow, and other users of the highway in reindeer, or the wide range of old arcade games that you can play with the scroll buttons on the steering wheel in traffic jams.
You will find these things amusing or unbearably boring. Especially when you find that racing games, which use the car’s steering wheel and pedals, won’t do your tires any good, as they will dry out while you’re looking for a new high score. Still, when was the last time you played Mario Kart built into an Audi? Exactly. Welcome to a new way of doing interiors, where having fun while waiting for a load is just as important as the boring old business of regular transportation.
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Source : topgear.com