Temtem guide: Quetzal Dojo walkthrough

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After the narwhal collided with themethe third island tuma, you will have a lot of running and fighting. And you must clear your name by defeating them quetzal dojo master, Yareni.

Navigating the Quetzal Dojo is a headache. And you will fight the apprentices at the same time.

In this guide we will take you through the frozen glass floor of the dojo step by step to reach the dojo master. We’ll also share some tips on what types of Temtem you’ll be fighting indoors, and what types you should bring with you.


  • Ask the local dojo for help
  • Types of Temtem in the Quetzal Dojo
  • Temtem to bring your team

Ask the local dojo for help

Before you can reach Yareni and ask for help, you must make your way through the slippery glass maze. Next we will walk through the dojo step by step with helpful videos.

  • Go to the dojo and follow the path north. When you get to the first pair of bumpers, choose a side. With the inclined side facing you, wait a moment and then move forward. It will make you bounce sideways and then back. If you get it right, the angled bumper will spin and bounce you north.
  • Go down the stairs on the left (west) side.
  • There are three routes to choose from heading south. Enter the middle one and go south.
  • Drive there with the tamer and use the middle lane to go right/east. Your goal is to bounce off the bumper to go north. If your timing isn’t correct, go back and try again.
  • Fight the shirtless tamer on the next island. Go to the left/west side of the island and face north.
  • Wait for the angled bumper to rotate toward you. Wait a second or two and take a step forward just before he comes back. You will jump left, right, then up/north.
  • Take on the next pair of tamers and head north to their island.
  • Orientated right/east. Wait for the angled bumper to rotate so it bounces north.
  • You’ll jump through a series of bumpers and land on a narrow path. Heading north.
  • Wait just before he lowers the bumper and move north.
  • After another jump ride, you will reach the ladder that leads to Yareni.

Types of Temtem in the Quetzal Dojo

The Temtem you find in the Quetzal Dojo are mostly crystal Y poisonous species it starts from Levels 31-45. But there are many others that you will encounter.

These fights are very difficult, so we list all the Temtem you will fight, along with their type and weaknesses:

  • Shy (toxic/spiritual) // Weak against electric, wind, Digital, crystal
  • Platipette (Water/Toxic) // Weak against electric, wind
  • Valash (Neutral/Crystal) // Weak against Fire, country, chaotic fight
  • Mud (Earth/Crystal) // Weak against Water, Nature, Earth, Melee (x4)
  • Skunch (Neutral/Melee) // Weak against mental (x4), country
  • Siapat (water/melee) // Weak against Nature, electric, mentally, Digital, Poisonous
  • Nidrasil (natural/toxic) // Weak against Fire, wind
  • Myx (Crystal/Ghost) // Weak against Fire, country, Digital, crystal
  • Mushook (toxic/melee) // Weak against mentally, wind, Digital
  • Volarend (Poisonous/Wind) // Weak against electric
  • Gazuma (electric/wind) // Weak against crystal
  • Noxolotl (poisonous) // Weak against wind
  • Shuine (Water/Crystal) // Weak against Nature, chaotic fight

Temtem to bring your team

Although there is a Toxic and Crystal theme in this dojo, you will fight a variety of types. You’re going to want a fairly diverse (and high-quality) team.

Be sure to bring:

  • electric. we are fans of Ganki/Gazumawhich has the added benefit wind leaf technically.
  • wind. A Loali works well here since they have both wind leaf Y urushiol Attacks But they’re weak to Toxic attacks, so use them sparingly.
  • Fire. To have a volcano from Ocelotl, and covers both Fire Y country Attacks is doubly weak water however, attacks so watch out for them.

Fill out the rest of your squad with your strongest fighters. Try inserting a chaotic fight write as Smazee/baboon, skunkor Saipat If you have an upgraded one, don’t forget to use the Coward’s Cloak to upgrade your Temtem faster.

Avoid Nature Y water The guys. They are only useful against some of your enemies, and both are weak Poisonous Damage that will face a lot.

If you want to duplicate any guy, do it. wind.

Article content is collected and compiled by:

Source : polygon.com

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