After the conference clever Y Commander Zavala, you will be sent on a mission to restore power to the platform. Take off from the helipad and jump onto the platform. Run or ride your sparrow on the bridge with the two towers. Once you reach the other side, turn right and go straight.
to be in tension
After walking around for a while, you find yourself in the middle of a hive/fall war. Here you have two options: fight everyone or let them fight each other. Either way, once you have an opening, head across the bridge and up the Hive-infested stairs. Go through the evil platform and onto the first one control room. The Hive and the Fallen are still there, so he ends their little fight with one of his own. Once the room is clear, go to the control panel and let Ghost do his thing.
Turning this switch will start some of the pistons working, siren clock it will always be off. Go to the open red door to the right of the control panel and proceed. You have to go through a lot of gates and kill a lot of dead here, but the way is easy. Go ahead and remove the mines before they kill you. Once you get to some kind of pit, jump in.
empty the hive
Just like the last mission, you’ll end up in the belly of a platform. Eliminate the dead and cross the bridge round 01. Once on deck round 02, things get a little more complicated as Hive starts casting Explosive Thrall in your direction. Treat them and jump off round 02through the scaffolding and into the first converter tower.
Climb up the side of the tower and enter. Clear any debris blocking your path and do the same with the plunger once you’ve rounded the corner. Continue up the stairs and out the door. Once back outside, jump through the scaffolding and over the horribly broken bridge. Jump up and right to find another one converter tower with more dirt on it. Follow a similar path through this tower, remove the piston and drop down. Turn right and go up the scaffolding tidal anchor.
Fight some very easy to deal with. wizard here and the few acolytes They Summon Once the area is clear, flip the big red switch to turn on the siren clock. Good job Wardens, one more Titan mission to do.
Source : polygon.com